News:

Arhiva Bitange foruma

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Dusko

#1
World of Tanks (WOT) / 0.8.7 British arty
July 20, 2013, 06:43:50 PM
No comment!


Arty line - research exp




Arty crew




Loyd Gun Carriage - tier 2










Sexton II - tier 3








Birch Gun - tier 4








Bishop - tier 5










FV304 - tier 6








Crusader 5.5-in SP - tier 7








FV207 - tier 8








FV3805 - tier 9








Conqueror Gun Carriage - tier 10





#2
World of Tanks (WOT) / ESL
February 08, 2013, 06:46:39 PM
Pošto nisam igrao WoT neko vreme pa nisam baš obavešten o svemu što se dešava, čuh da se igra nedeljom taj neki ESL ili kako već i da se dobija gold, što je za nas Balkance uvek bitno, ako u nekom timu ima mesta ili ako će se praviti neki novi tim ja sam raspoloоen da se pridruоim pa da iznabadamo ako je ikako moguće neki goldić. Ako neko bude raspoloоen neka javi, ja sam svaki dan online ili neka ostavi neki post.  :hat
#3
World of Tanks (WOT) / Limarija 7.5
July 19, 2012, 05:44:16 PM
Test server 7.5


Object 268










T110E4










JagdPz E-100










T62-A




E50 Ausf M




JagdPanther II




M48A1






T110E3




AMX-50 Foch (155)




Nisam imao sve otvorene tenkove tako da nisam mogao bolje da ih prikaоem, ako neko ima...
#4
Ko bude raspoloоen i оeljan dobre zabave taj mora da proba francusku artiljeriju, nisu zajebani nego predobri za nerviranje protivnika. Posade na 155 51 i batchat 155 su iste, precizni su u pm, uz malo strpljenja hit ratio moze da bude preko skromnih 60%. Batchat 155 je šarоeras/kasapin/butcher, ispali 4 kom pa puni ceo minut - bez nabijača koji naravno ne moоe da se montira, brzo nišane, imaju ludački napadni ugao, i jedna vrlo zanimljiva stvar - na batchat 155 moоe da se montira ventilacija! Ako ne zajebu nešto pre objavljivanja sledećeg update-a - stvoriće mnogo nervoznih ili nasmejanih igrača. Naravno, Batchat 155 je najveći najzajebaniji nervozni poštar!



Kome treba da sazna koliko exp-a itd. http://www.wotdb.info/

Nemoj nekome da je palo na pamet da kupi onu kantu Tank Destroyer 8,8 cm PaJagdTigerK 43, veću kanturinu nisu mogli da izmisle, isti oklop kao JT samo sa vrlo slabim topom i 500 hp manje. Ako neko hoce da baci kintu tek tako...

Francuske TD-e nisam probao, samo nervira činjenica da granate sa T30 rikošetiraju u pm od AMX 50 Foch, moоda je do pinga, laga... ali nervira činjenica da ga tučem 4x i samo 1 prođe, i to jedva u donju ploču ispod topa (naravno bez premijum municije). Ali kad ga lepo namikari 155mm tu mu nema spasa!  

:jump
#5
World of Tanks (WOT) / Re: Britain steel!
May 30, 2012, 02:10:38 PM
Combat




Churchill S




Conqueror




Tortoise



























































#6
World of Tanks (WOT) / Britain steel!
May 29, 2012, 05:53:14 PM
Linkić zasad, malo kasnije stiоu svičice

http://www.youtube.com/watch?v=JkoGLP-gLuE&feature=g-all-u








#7
Britain tech tree - prvi update (nekompletan)

#8
World of Tanks (WOT) / Re: New maps
May 29, 2012, 05:38:59 PM
Airport

#9
World of Tanks (WOT) / Re: New maps
May 29, 2012, 05:36:35 PM
Savana (male slike, jbg)









#10
Quote from: Eskimko on May 27, 2012, 01:55:09 PM
Kad ubacuju ovo?



Update 7.4 je najavljen za Jun mesec. Š ta ćes gore, em brzi u pm, em ruоni do mud@.  :hmm
#11
Tank Destroyers:

Renault FT AC Tier II TD



Hitpoints : 150
Vehicle weight/maximum weight : 2,79/7,8
Engine power: 48
Max speed:36
Turning speed:30
Armour: 9/6/6
Average damage: 56-94
Average penetration: 83-138
Rounds per minute: 22,22
Turret rotation speed: 44
View range: 400
Radio range: 455



Renault UE 57 Tier III TD



Hitpoints : 150
Vehicle weight/maximum weight : 2,79/7,8
Engine power: 48
Max speed:36
Turning speed:30
Armour: 9/6/6
Average damage: 56-94
Average penetration: 83-138
Rounds per minute: 22,22
Turret rotation speed: 44
View range: 400
Radio range: 455



Somua Sau 40 Tier IV TD



Hitpoints : 280
Vehicle weight/maximum weight : 24.52/26
Engine power: 260
Max speed:37
Turning speed:30
Armour: 36/35/35
Average damage: 83-138
Average penetration: 75-125
Rounds per minute: 15,79
Turret rotation speed: 44
View range: 330
Radio range: 455



S 35 CA Tier V TD



Hitpoints : 330
Vehicle weight/maximum weight : 20,07/22,8
Engine power: 260
Max speed:37
Turning speed:28
Armour: 56/35/35
Average damage:180-300
Average penetration: 101-169
Rounds per minute: 7,5
Turret rotation speed: 26
View range: 400
Radio range: 455



ARL V 3 Tier VI TD



Hitpoints : 610
Vehicle weight/maximum weight : 26,83/28,4
Engine power:450
Max speed:42
Turning speed:24
Armour: 60/40/60
Average damage: 180-300
Average penetration: 159-265
Rounds per minute: 6,67
Turret rotation speed: 26
View range: 350
Radio range: 710



AMX AC de 100 Tier VII TD



Hitpoints : 840
Vehicle weight/maximum weight : 50,5/63
Engine power: 850
Max speed:50
Turning speed: 28
Armour: 120/40/40
Average damage: 225-375
Average penetration: 174-290
Rounds per minute: 6,45
Turret rotation speed: 26
View range: 350
Radio range: 750



AMX AC de 120 Tier VIII TD



Hitpoints : 1000
Vehicle weight/maximum weight : 50,58/59,3
Engine power: 850
Max speed:50
Turning speed:28
Armour: 150/40/40
Average damage: 300-500
Average penetration: 200-334
Rounds per minute: 6
Turret rotation speed:26
View range: 370
Radio range: 750



AMX 50 Foch Tier IX TD



Hitpoints : 1600
Vehicle weight/maximum weight : 50,18/62,56
Engine power: 1000
Max speed:50
Turning speed:30
Armour: 180/50/50
Average damage: 300-500
Average penetration: 200-334
Rounds per minute: 7,14
Turret rotation speed: 26
View range: 390
Radio range: 750




Self Propelled Guns:

Renault BS Tier II SPG



Hitpoints : 140
Vehicle weight/maximum weight : 5,04/8,2
Engine power: 100
Max speed: 19
Turning speed:20
Armour: 16/16/16
Average damage: 124-206
Average penetration: 29-48
Rounds per minute: 9,52
Turret rotation speed: 18
View range: 260
Radio range: 360



Lorraine 39 L AM Tier III SPG



Hitpoints : 160
Vehicle weight/maximum weight : 6,47/7,4
Engine power: 90
Max speed:37
Turning speed: 22
Armour: 20/9/16
Average damage: 308-513
Average penetration: 40-66
Rounds per minute: 4,51
Turret rotation speed: 22
View range: 400
Radio range: 455



AMX 105 AM Tier IV SPG



Hitpoints : 240
Vehicle weight/maximum weight : 17,07/18,8
Engine power: 250
Max speed:60
Turning speed:25
Armour: 40/20/15
Average damage: 334-556
Average penetration: 45-75
Rounds per minute: 5,45
Turret rotation speed: 18
View range: 390
Radio range: 455



AMX-13 F3 AM Tier V SPG



Hitpoints : 300
Vehicle weight/maximum weight : 16,68/19,7
Engine power: 250
Max speed: 60
Turning speed:24
Armour: 40/20/15
Average damage: 713-1188
Average penetration: 68-113
Rounds per minute: 2,73
Turret rotation speed: 16
View range: 390
Radio range: 455



Lorraine 155 (50) Tier VI SPG



Hitpoints : 400
Vehicle weight/maximum weight : 31,26/42,7
Engine power: 980
Max speed: 60
Turning speed:28
Armour: 30/30/20
Average damage: 713-1188
Average penetration: 68-113
Rounds per minute: 3,53
Turret rotation speed: 15
View range: 330
Radio range: 710



Lorraine 155 (51) Tier VII SPG



Hitpoints : 540
Vehicle weight/maximum weight : 31,71/40,7
Engine power: 980
Max speed: 60
Turning speed:27
Armour: 60/30/25
Average damage: 938-1563
Average penetration: 71-119
Rounds per minute: 2,73
Turret rotation speed: 14
View range: 350
Radio range: 710



Bat. Chatillon 155 Tier VIII SPG



Hitpoints : 620
Vehicle weight/maximum weight : 34,38/37
Engine power: 720
Max speed:62
Turning speed:29
Armour: 50/30/20
Average damage: 938-1563
Average penetration: 71-119
Rounds per minute: 2,82
Turret rotation speed: 12
View range: 350
Radio range: 750
#12
World of Tanks (WOT) / Re: W.o.T Replays
May 04, 2012, 12:36:31 PM
Victory!
Battle: Mines Wednesday, May 02, 2012 7:23:31 AM
Vehicle: Panther II
Experience received: 5,727 (x3 for the first victory each day)
Credits received: 42,292
Battle Achievements: Mastery Badge: Ace Tanker, Reaper, Boelter's Medal, Sniper, Top Gun

http://depositfiles.com/files/q0i31um6l


Victory!
Battle: Erlenberg Thursday, May 03, 2012 12:45:09 PM
Vehicle: VK 4502 (P) Ausf. A
Experience received: 7,281 (x3 for the first victory each day)
Credits received: 74,145
Battle Achievements: Mastery Badge: Ace Tanker, Boelter's Medal, Steel Wall, Top Gun

http://depositfiles.com/files/3s73yvnf4
#13
World of Tanks (WOT) / Re: Nove babuške
April 22, 2012, 05:29:01 PM
KV-1



KV-2



T-150



KV-4



ST-I



IS-4



Russian tech tree



T34 Score

#14
USSR, Germany, USA, France, Britain, Japan and Combined Europe.
#15
Još malo dodataka u tehnološkom stablu!








Čisto da ne zaboravim da napomenem, bice ukupno 7 tehnoloških stabala = 7 nacija.
#16
World of Tanks (WOT) / Nove babuške
April 09, 2012, 12:33:24 AM
Zasad samo slike, ostali podaci kad izadje test server sredinom ili krajem aprila!  :hat


IS-6








IS-8 (T-10) Heavy tank tier 9







KV-4 Heavy tank tier 8









ST-1 Heavy tank tier 9




#17
World of Tanks (WOT) / New maps
April 06, 2012, 02:22:30 PM
Mape koje ce biti u nekom od narednih zakrpa!


Airport




















American town - vec objavljena



















Arizona















Chateau - vec objavljena



















Kanzas











Mexico





















Munich




















South coast
















#18
World of Tanks (WOT) / Re: W.o.T Replays
March 30, 2012, 03:49:46 PM
Mala škola voоnje T30 - test server   8)

Victory!
Battle: Ruinberg Saturday, March 24, 2012 7:16:50 PM
Vehicle: T30
Experience received: 20,314
Credits received: 765,666
Battle Achievements: Mastery Badge: Ace Tanker, Burda's Medal, Boelter's Medal, Top Gun

http://www.mediafire.com/?j7ime43d3jp6rdg



čika Ferdi - live server (laganezi partija)  :peace:

Victory!
Battle: Ruinberg Friday, March 23, 2012 11:20:52 AM
Vehicle: Ferdinand
Experience received: 1,636
Credits received: 46,168
Battle Achievements: Steel Wall, Top Gun, Boelter's Medal, Reaper, Sniper

http://www.mediafire.com/?y20c5cttnn176eu
#19
World of Tanks (WOT) / Re: www.iibii.info
March 14, 2012, 12:14:16 PM
Razumem i nije mi tesko!

Registovan!  :peace:
#20










Victory!
Battle: Prokhorovka Monday, March 12, 2012 11:03:26 AM
Vehicle: T34
Experience received: 15,685
Credits received: 1,049,400
Battle Achievements: Sniper

malo se pucalo  :yahoo



Ruke u vis, noge u dzepove! Kome ti gusenice, loadera i APCR granatu!  :whip3:
#22
World of Tanks (WOT) / Re: Tech tree FULL (all nations)
February 18, 2012, 06:30:40 PM
Quote from: ugly.fender on February 18, 2012, 05:39:21 PM
?

Izvini Fenderu mala greska u koracima, sad je ok! :thankyou
#23
World of Tanks (WOT) / Tech tree FULL (all nations)
February 18, 2012, 05:08:30 PM








#24
World of Tanks (WOT) / Re: T34/T30 Replacement
February 16, 2012, 04:53:42 PM
Updates and further details

UPDATE 1: (Rollup/Tarskin - Confirmed by Overlord) T30 Crew
Because the T30 is moving to the TD line they are planning (according to Overlord) to swap crews a bit. To make things more complicated, the T30 has 6 crew and the T110E5 has 4. As a result, the current plan is to leave the four relevant crew from the T30 on the T110E5. The remaining 2 crew will stay on the T30 (as US TD crew) and 4 new 100% crew (no secondary skills) will be given to the T30.

UPDATE 2: (Rollup/Tarskin - Confirmed by Overlord) T34 Crew
"Your existing T34 Crew will move into the new T34”. I'm not sure that makes sense, because you can use any tank crew in a premium without penalty to skill, but not the other way around. I'm hoping they will change this and leave the crew with the M103.
This is all subject to change I'm sure, but Overlord stated this in EU Q&A about two weeks ago.

UPDATE 3: (Celestia) Gameplay Stats and Premium Ammo
Added lines predicting the fate of your current gameplay statistics.
Premium Ammo purchased for the T30 will transfer to the T30 TD

UPDATE 4: T34 (Premium) and T30 (TD) Guns
Overlord has said that the T34 Premium will retain the 120mm gun. Expect an ROF reduction but Penetration/Damage is expected to remain the same.
Overlord has said the T30 TD will likely retain the same "155mm Gun T7" it has now and not gain the improved "155mm AT Gun T7" found on the T95. In other posts he appears to say that it will get the better gun but this looks like a misreading of a 2-part question.
Gun Depression for the M103 and T1105E5 will remain "approximately the same" as on the T34/T30 - Overlord.

UPDATE 5: Stats for the 4 New Tanks
T30 (TD) will have researchable modules but it will start out Elite if you have a T30 in your garage at the time of the patch.
T30 (TD) looks exactly the same and retains the turret. Expect Hit Points to drop to 1,700 +/- 100
The M103 and T110E5 have better hull armour than the tanks they replace, but it looks like they don't have much more.
There's a worry that the T110E5's "Colossal Commander's Cupola" will be a significant Turret weakspot, potentially making this new turret weaker overall than that of the T30.
T34 Premium will be available to buy for Gold, price TBC. Might not be on sale at 0.7.2.
T34 Premium will earn Credits at approx. the same rate as other Tier 8 Premiums (I believe this is around 50% more than a normal tank).

M103 Armour Diagram from the M103 Thread:

Armour thickness and angle (denoted by the tiny "degree" or * symbol) we expect to see in the game.
The front armour will be made up of several armour groups to reflect the tapering thickness visible below.
#25
World of Tanks (WOT) / New crew skills - u patch-u 7.2
February 16, 2012, 02:10:46 PM
the GoHa.ru interview date is 02/09. If I'm spamming the forums, may the mods do improper things to my person.

The interview with one of the designers and new skill screens (in Russian) are posted in this thread (http://forums.goha.ru/showthread.php?t=719064).

Skills from the screens (my names may be different from the names in the localized version):

- Gunner (screen 1)
-- Master Gunner - if the gun is damaged, each 10% of this skill reduces the size of the aiming circle by 2%.
-- Sniper - +1% to the likelihood of causing critical damage to enemy tank modules and crew.
-- Careful Aiming [literally - Soft Turret Turning] - each 10% of this skill reduces the size of the aiming circle while turning the turret by 0.5%.
-- Carries a Grudge - any enemy tank spotted within a cone +/-8 degrees from the axis of the gun remains visible for 2 seconds longer than normal. The skill only activates when it is at 100%. There will no stacking bonuses for two gunners having this skill.
-- Forest Hunter - +1 meter to the maximum distance [text cut off] obstacles [I think this means that bushes conceal you at longer distances than normal.]

- Loader (screen 2)
-- Camouflage...well, you know.
-- Battle Brotherhood - +3% to skill level of all crew members. [This is the only shared skill at this point.]
-- Contactless Ammo Rack - +12.5% to ammo rack HP. Skill starts working at 100%. Two or more loaders with this skill do not stack.
-- Desperado - +10% to reload speeds when tank HP is under 10%.
-- Intuition - when changing shell types, there is a 10% probability that the gun will already be loaded with the right round. [There needs to be more explanation of this, but the tooltip isn't shown in the screen.]

- Commander (screen 3)
-- Teacher - for each 10% of this skill, all crew members other than the commander earn +1% XP in combat.
-- Eagle Eye - each 10% increases vision distance by 0.2% if optics are undamaged or by 2% if the optics are damaged.
-- Sixth Sense - the commander can tell if the enemy has spotted his tank.
-- Expert - the commander can spot critical damage to tanks within +/-15 degrees of the axis of the gun.
-- Jack of All Trades - the commander replaces knocked-out crew members with 50% effectiveness. [Tooltip - 1 crew member gone - 50%; 2 crew members - 25%; etc.]

Key points made in the text:

- When the new skills are introduced, all current skills will be reset (so players will be able to reallocate XP). [We knew this, but worth mentioning again.]
- Radio operator will have a skill called "Last Gasp", transmitting enemy positions for a few seconds after the tank is killed.
- Loader skill "Carries a Spare" (+1 shell over maximum complement) was removed. [Probably for balance reasons.]
- Most skills are "position-specific" - gunner, loader, etc. Battle Brotherhood is the only new "common skill" (I'm guessing Repair/etc. stay as common skills too).
- If you have the same skill on two crewmen with the same job (two loaders, two radio operators, etc.), typically there is no stacking - the game takes the maximum skill level between the two.
- Switching the crew to another tank drops the skill levels by X% unless you use gold (using credits reduces X). [most likely mistranslated by Kruz, see below - Trent]
#26
World of Tanks (WOT) / T34/T30 Replacement
February 11, 2012, 08:28:05 PM
I. Replacement plan for the T30 to T110 switch.

Case 1: The T30 is researched, but not present in the garage.

- The T30 is replaced by the T110 as the American tier 10 heavy.
- All modules for the T30 are replaced by the corresponding modules in the T110.
- The accumulated experience on the T30 is transferred to the T110.
- Commander, Gunner, Driver: Any of these crew members, either in the barracks or in the tank, who have been trained for the T30 are retrained to the T110 without any other changes or penalties.
- Radio Operator: If this crew member, either in the barracks or in the tank, has training in the T30 as a heavy tank, he is re-trained in the T30 as the tier 9 TD without any other changes or penalties.
- Loader: The crew member, either in the barracks or in the tank, who has the greatest skill level of the pair is retrained to the T110 without any other changes or penalties. The other loader is retrained to the tier 9 T30 TD without any other changes or penalties.
- Player statistics and achievements on the T30 are moved to the T110 without any losses or penalties.
- The player gets an open transition from the T28 prototype to T30 TD on the new American Tank Destroyer branch. This means the T30 as a TD will be researched for the player. (Note: I assume this means that the T30 will be researched in the T28p.)

Case 2: The T30 is researched and present in the garage at the time of replacement. All of the criteria for Case 1 applies, in addition to the following.

- The T30 is replaced in the garage by the T110.
- Ammunition loaded inside the T30 is transferred to the player's depot.
- Consumables stored in the T30 are moved into the T110.
- Equipment installed on the T30 is removed and transferred to the player's depot at no personal cost.
- The player receives the T30 as a tier 9 TD in their garage with no additional modules or consumables, as well as a free slot. (Note: I am not sure if "additional modules" refers to the equipment, such as vents & coated optics, or if they mean actual tank modules. If the latter, there should be no worries as the T30 will be moved in elite form.)
- The crew placed on the T30 at the time of the switch receives re-training in accordance with Case 1.
- The player receives a new, incomplete crew (Commander, Gunner, Loader, Driver) for the tier 9 T30 TD with 100% skill.
_______________________________

II. Replacement plan for the T34 to M103 switch.

Case 1: The T34 is researched, but not present in the garage.

- The T34 is replaced by the M103 as the American tier 9 heavy.
- All stock modules for the T34 are replaced by the corresponding modules for the M103 in the research tree, as outlined here.
- If the engine "Continental_AV-1790-5" has been researched in the T34, then M103 will have the engine "Continental_AV-1790-7C" researched.
- If the turret "T34T7" has been researched in the T34, then the M103 will have the turret "Turret_2_M103" researched.
- If the suspension "T80E3" has been researched in the T34, then the M103 will have the suspension "Chassis_M103_" researched.
- If the gun "105mm_Gun_T5E1" has been researched in the T34, then the M103 will have the gun "120mm_Gun_T122" researched.
- If the gun "120mm_Gun_T53" has been researched in the T34, then the M103 will have the gun "120mm_Gun_M58" researched.
- If the radio module "SCR_528" has been researched in the T34, then the M103 will have the radio module "AN-ARC-27 researched.
- The M103's credit and research costs will be the same as the T34, except for the guns. For example, it will be possible to research the turret "Turret_2_M103" on the M103 at the same experience and credit cost as the turret "T34T7" on the T34 had been. The experience and credit costs of the guns will be recalculated "on the basis of common sense" (Note: likely during Public Test). The gun "105mm_Gun_T5E1", becoming a stock module on the M103, will likely not change in credit cost due to being a module in other tanks. The 120 mm guns will have to have their credit and experience cost recalculated.
- The accumulated experience in the T34 is transferred to the M103.
- All modules from the T34 that are incompatible with the M103 (turret, tracks, gun "120mm_Gun_T53", engine "Continental_AV-1790-5") and those T34 modules in the depot are sold at nominal purchase price, and the credits received in the sale are transferred to the player's account.
- These T34 modules (radio, engine Continental_AV-1790-3, 90mm and 105mm guns) are stored in the player's depot. This applies to all existing rounds in these guns. (Note: This one was confusing.)
- All T34 crewman, either in the barracks or in the tank, are re-trained in the premium T34 without any other changes or penalties;
- Player statistics and achievements on the T34 are moved to the M103 without any losses or penalties.

Case 2: The T34 is researched and present in the garage at the time of replacement. All of the criteria for Case 1 applies, in addition to the following.

- The T34 is replaced in the garage by the M103.
- T34 modules incompatible with the M103 are replaced by modules of equivalent status. For example, if the T34 has the gun "105mm_Gun_T5E1" installed, it will be replaced with the M103 gun "120mm_Gun_T122".
- Ammunition loaded inside the T34 is transferred to the player's depot.
- Consumables stored in the T34 are moved into the M103.
- Equipment installed on the T34 is removed and transferred to the player's depot at no personal cost.
- The player receives the premium tier 8 T34 heavy tank in their garage with no additional equipment or consumables, and a free slot for it.
- The player receives a new crew for the M103 with 100% primary skill.
#27
World of Tanks (WOT) / Re: Patton Magic
December 03, 2011, 02:37:36 AM
misim stvarno misim dranje  :clapping2
#28
Evo moje liste garažiranih tenkića, koja je naravno sklona promeni (biće ih još  :hat)!

KV-1, KV-2, T-150, KV-1S, KV-3, KV-4, IS, IS-3, IS-8, ST-1, T-54, OBJECT 140, IS-4, IS-7, SU-100, SU-152, ISU-152, OBJECT 704, OBJECT 268, GRILLE, HUMMEL, GW PANTHER, GW TIGER, GW TYPE E, E-50, E-50M,  TIGER II, 4502A, 4502P, E-75, E-100, MAUS, T29, T32, T34, T30, M103, T110E5, T110E4, JAGDPANTHER, FERDINAND, JAGDTIGER, JAGDPZ E-100, T1E6, TETRARCH MK VII, TYPE 59, E25, VK7201   :clapping2